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Floor Is Lava Season 4, Which Sounds Like a Clickbait Post Title but I Swear It Isn’t

TV Gameshows

It’s a very peculiar thing, to absent-mindedly read a newspaper article… only to find a quote from yourself.

So it was the other day, when I was trying to find out whether the highly amusing Netflix game show Floor is Lava had been recommissioned for a fourth season. I now have the dubious honour of being immortalised in The Sun.

“Taking to X, formerly Twitter, one said: ‘Are we getting season 4 of Floor is Lava? My kid is dying to know!’

Another said: ‘My @netflix is costing $$$$ it really makes me wonder what Netflix is providing or changing that costs SO much?!? I need to have a new season of Floor Is Lava monthly! Where’s the new season?!? They cancel shows ALL the time! HIT shows!’

And a third echoed: ‘You can see with Floor is Lava, where Netflix have made just 20 episodes since 2020. Rubbish. Make some more television.'”

I’m the third person quoted there. Although they have slightly misquoted me; what I actually said was:

“Make some television” is a vaguely witty way of putting it. “Make some more television” is deathly dull. Oh well, at least my name wasn’t attached to it.

Anyway, in answer to the question: no, it doesn’t seem that Floor is Lava has been recommissioned for a fourth season. It doesn’t seem to have been officially cancelled yet either, mind you. It appears to be in an annoying limbo.

Moreover, calling it a “fourth season” is generous. Season 1 was ten episodes; Seasons 2 and 3 were five episodes each, and made as part of the same production block. It really feels like we’ve only had two seasons: one in 2020, and one in 2022. And you have to wonder: 20 episodes of what by all appearances has been a very popular game show, over four years? What the hell are Netflix playing at?

In the same amount of time – five different calendar years – Anglia Television managed to make 72 episodes of Knightmare. (I like using Knightmare as an example, because it seems to me that the more you think about it, the more similarities it has to Floor is Lava.) The BBC managed to make 69 episodes of Total Wipeout. Channel 4 broadcast 65 episodes of The Crystal Maze in its first five years; even the revived series managed 45, excluding the initial Stand Up to Cancer special. (And the revived Crystal Maze is widely considered not to have been the success Channel 4 hoped.)

Or if you’d prefer I compared the series to other Netflix shows: Nailed It! has managed 56 episodes over five years.

You have to wonder: why are Netflix so reticent about making more Floor is Lava? What’s going on over there? A worldwide pandemic explains some of the issue, sure, but certainly not all of it. At the back of my head is the idea that Netflix are embarrassed about making a silly show like Floor is Lava, but at this point I’m not sure that fully explains things either.

Shouldn’t they be on 60 episodes by now, and ready to call it a day? That’s what some television is: you make loads of it in a short period of time, it burns itself out, and then you move onto making something else. The churn of television is not a bad thing.

But with Floor is Lava, it feels like they’ve barely even got going. For a supposedly successful show, it’s just odd.

BBC100: Richard Osman’s House of Games (2017-)

TV Gameshows

For more on this BBC100 series of posts, read this introduction.

BBC100 logo with Richard Osman PUSHING a BUTTON

So as these BBC centenary pieces reach a climax, and we wander blinking into the 2010s, it seems obvious what I’m supposed to do. To support the fact that the BBC is still relevant in a Netflix-obsessed world, I should grab some big, obvious piece of “prestige” drama. I May Destroy You, for instance, or Bodyguard. The BBC can still play with the big boys, aren’t they great, job done.

Sure, we need those programmes. Of course we do. But television can’t be those kind of shows alone. Forget the fact that the BBC couldn’t afford it; my brain couldn’t cope either. The idea of watching something of the intensity of I May Destroy You every evening brings me out in a rash. Television needs its quieter moments too.

And let’s be clear: getting those quieter moments right is hard. To call those kind of programmes “schedule-fillers” misses the point; they are vital parts of that schedule. It’s one thing to create good television by making an impact; to make good television by being a little quieter is a skill all of its own. And too many productions manage to fall foul of that old cliche: turning television into moving wallpaper. It’s all too easy, in the scramble for a cheap show which still entertains, to end up with nothing.

At first, House of Games looks like a straightforward show, and that’s because it is. We have our host Richard Osman, fresh from Pointless, and four celebrities. They play five rounds of games – often word-based, but not always – each episode. At the end of each episode, the celebrity with the most points wins a terrible prize. (Think: any household object you can imagine, with Richard Osman’s face plastered over it.) The same celebrities play through five episodes, Monday – Friday, and the person at the top of leaderboard at the end of the week wins a trophy. That, in a nutshell, is it.

The beauty of House of Games is exactly how well it does the above format. For a start, it would be incredibly easy to get locked into doing the same rounds all the time. House of Games has literally dozens. (A particular favourite of mine is Highbrow/Lowbrow – an academic question and a pop culture question, both with the same answer.) Not only does this mean you can’t get easily bored of the games, but there are so many that it gives the feeling of a show bursting at the seams with ideas.

Secondly, the range of celebrities is extraordinary. It’s extremely generous in the kind of people it will have on. Steve Pemberton and Fern Britton don’t appear on many TV shows together. Much like the variety of rounds, the variety of guests means that what could be a programme with the same old faces each week never gets boring. It also means that the comedians of my childhood can make a reappearance on television, and I get a warm, fuzzy feeling. (Hello, Simon Hickson.)

Thirdly, it has a brilliant host. Being a good quiz show host is an incredibly hard thing, and British television currently has a dearth of them. This is obvious from the parade of actors and presenters who awkwardly squint their way through a series of afternoon quizzes across all channels. Including plenty of people who I otherwise like, when they’re in their usual habitat. Richard Osman makes it look easy, and that’s all you could ever want with this kind of show.

What’s more, it does all of this despite being shot on an extremely fast schedule: five episodes per day. This kind of shooting schedule is usual on daytime quiz shows, but the beauty of this schedule for this particular programme is that you only need to book each celebrity for a single day’s recording, and you get a full week of shows out of them. Of course, none of this matters for the audience watching at home, but it’s difficult not to admire a show that takes a budget limitation, and makes a virtue of it. If more programmes managed that as well as House of Games does, maybe cheap television would look a little less cheap.

At the beginning of this piece, I made a comparison of the BBC’s output with that of Netflix. This was not an idle comment. It’s worth remembering that making a show like House of Games is something that Netflix really does struggle to achieve. Take their brilliant Floor is Lava, a game show involving people who are less clever than they think, an obstacle course, and… lava. (Well, orange gunge, anyway.) Over the past two years, the show has managed to produce a grand total of 20 episodes across three seasons. House of Games manages to shoot more episodes than that in a week, and a grand total of 280 episodes over just the last two years.

Now, sure, Floor is Lava is a far more complicated show to shoot than House of Games, I grant you. It’s certainly a louder one, and a more expensive one too. But I think the comparison holds. Floor is Lava should surely be about having endless contestants falling into endless lava in endless different ways. I would suggest that 20 episodes over two years is a vaguely prissy way of approaching that aim. What that show needs is a real production line mentality.

Does that sound a terrible thing? Shouldn’t we be promoting a more artisanal way of making television? Tough: sometimes, a production line is exactly what you need. Making lots of good television quickly is not an embarrassing thing. It’s a deeply necessary one. The BBC needs its splashy, expensive shows. But it’s also vital that it can still make shows like House of Games.

So here’s to making all kinds of television, and doing it well. Whether it’s one-off plays, sitcoms, live entertainment spectaculars, or quiz shows. Or the many kinds of TV that I haven’t had the chance to cover in these articles, but are just as important. There may be more column inches in doing certain “important” kinds of shows, but it’s the BBC’s job to get all kinds of programming right.

It’s a tough job, but someone’s got to do it. And hey, they’ve had 100 years practice.

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“Pedestrian, camp fantobabble”

Children's TV / Meta / TV Gameshows

There are many pieces of terrible pop culture writing online. I’ve done plenty of it myself. But sometimes, a piece of work is so dreadful, that it lingers in your head for well over a decade. To the point where it actually falls offline, and you need to use the Wayback Machine to find it.

Such was the case with this piece on Knightmare from 2002. And it really is absolutely bloody awful.

The scene is set in the third paragraph, with possibly the least promising sentence ever written:

“Actually, as I write, I realise that I haven’t seen Knightmare for sodding years.”

An admission which leads to beautiful moments like this:

“It got rubbisher, as well: in a desperate attempt to fiddle with the formula, the producers ditched many of the more atmospheric locations and charismatic characters (notably Pickle, Treguard’s wonderful gay elf sidekick) in favour of comic hangers-on and tedious gimmicry. The eyeshield, anyone? Pah.”

Unfortunately, the facts are as follows: both the eyeshield and Pickle debuted in the same series. Series 4, to be exact.1

After that, deconstructing the article is like shooting fish in a barrel, to the point where it’s pretty much worthless. For instance, take this, on why Knightmare ended:

“It died because its niche fanbase eventually either a) got older, b) got computers or c) got sex – in any case, the market for its pedestrian, camp fantobabble was never going to last.”

This article was published in 2002. Three years earlier, creator Tim Child had already written a history of the show on Knightmare.com, which gave detailed reasons for why the show wasn’t recommissioned. But the writer of this piece isn’t interested in the actual facts; they’re interested in a pithy turn of phrase. Which also explains the bizarre line about “pedestrian, camp fantobabble”, which comes out of absolutely nowhere.

I could go on – what the hell is the bit about the “niche fanbase” all about, when it was an absurdly popular show, and a touchstone for a generation? – but you get the point. The main reason I bring all this up is because I realised the other day exactly how much this article influenced me when it came to writing my own piece about Knightmare, published last month. A piece that yes, has its fair share of reminiscing about the show.

It also throws in plenty of cold hard facts, as well. It transcribes actual sections from the show. It quotes Tim Child twice, from two separate sources. It’s a piece which proves you can still write about your memories, and fact check them at the same time without destroying anything.

That old piece from 2002 makes a point of acknowledging “nostalgia’s rose-tinted eye”, but doesn’t actually do anything about it. The way to avoid nostalgia is to watch and research what you’re writing about. And who knows? You might find that what you’re writing about doesn’t “look a bit, erm, crap”. You might just find it’s still fucking great. And if you don’t think it’s great, at least you can explain why, rather than guessing.

And I write this not because I want to say I’m brilliant. Well, not entirely. But it did shape something in my approach to writing that I think is worth noting: that just because you’re writing about pop culture, it doesn’t absolve you from doing the legwork. Just because you liked a kid’s TV show when you were younger, it doesn’t mean your half-remembered guff about it is enough.

Realising that at least sets you on the right path, however well you ultimately manage to traverse it. I think I get to the start of Level 2 before being killed off, but at least that’s better than dying in the first room.


  1. There’s also no evidence that Pickle was gay, either, but I have no issue with slash being written about him. 

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Condition: Red

Children's TV / TV Gameshows

Bomb room in Knightmare

It’s 1990, or something vaguely close to it. I’ve cleaned my teeth like a good boy, and am now running to my room. Something is going to get me, you see. I mean, I have a happy home life. So happy that my parents even make sure I clean my teeth. But right now, I’m in danger.

I barge into my bedroom, flinging the door open, and dive under the covers. I lie, panting. I strain my ears, but of course, everything is fine. As long as I’m under the covers, I’m safe.

But I’d best not come out. I can see it in my head. A decomposing skull. It followed me into the room, and is now sitting against my bedroom wall. If I come out, it’ll zoom into my face and kill me.

It’s hot under the duvet. Far, far too hot. It’s the height of summer. Sweat covers my body. I do an experimental waft of the duvet to cool me down. It’s frightening enough – it gives the manifestation on my wall a moment of opportunity – but I get away with it. I drift into a fitful sleep. I might even dream about that… thing.

It’s just waiting for me, you know.

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Our Little Genius

TV Gameshows

Our Little Genius publicity photo

In late 2009, a project was announced with a great deal of excitement.

“Fox announced on Wednesday that it is seeking participants for a new game show that will allow parents of young geniuses – age 6 to 12 – to put their kids’ knowledge to use winning “life-changing money.”

The series, to be called Our Little Genius, will feature the children competing to answer “increasingly difficult questions as they work their way up to win their family hundreds of thousands of dollars.” The new series is being created by Mark Burnett, the producer behind Survivor and Are You Smarter Than a 5th Grader.”

– The New York Times, 11th November 2009

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“Network, we’ll have to come back and do the draw…”

TV Gameshows / TV Presentation

BBC 1, 30th November 1996, 7:50pm, The National Lottery Live. And a 15-year-old John Hoare, already over-excited from Noel’s House Party, watches in wonder as his other very favourite thing in the whole world happens: the telly goes wrong.

Yes, it’s the infamous 107th draw, where the lottery machine failed to act as a lottery machine and draw some damn balls. Like many TV moments I didn’t record on VHS, the memory faded over the years… until some kind soul uploaded it to YouTube back in 2010. Brilliantly, the video includes both the initial failure of the machine, and the hastily-improvised update show which aired after Casualty, where the balls were drawn successfully.

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Name Something Documentary Makers Should Avoid

TV Gameshows

MAX BYGRAVES: Name something people take with them to the beach.
BOB JOHNSON: Turkey.
MAX BYGRAVES: The first thing you buy in a supermarket.
BOB JOHNSON: Turkey.
MAX BYGRAVES: A food often stuffed.
BOB JOHNSON: Turkey! [laughs]

Family Fortunes, Series 5 Episode 3. TX: 28th October 19831

You’ve all heard of the Family Fortunes turkey incident, right? The Johnson Family get to the final round, Bob Johnson takes the stand, and proceeds to answer “Turkey” for the first three questions, and runs out of time for the last two. Cue a shot of one member of his family looking particularly murderous.

Hey, describing it removes all the fun. Take a look at the entire round below:

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  1. I specifically wanted to give a TX date for this episode, as it’s rarely mentioned whenever this incident is discussed, but nailing it down has been slightly tricky. The episode number and TX date I’ve stated are taken from IMDB, but it’s worth noting that IMDB can be inaccurate when it comes to things like this. A comprehensive list on Digital Spy claims the Johnson v. Dalby show is actually Episode 3, broadcast on the 28th October 1983. This seems to be some kind of confusion between two different Johnson families – next time I’m near a TV Times archive I’ll clear this up once and for all.

    UPDATE: This piece originally gave the TX date as 18th November 1983, along with the ass-covering above. Many thanks to Steve Williams, who has confirmed that it was actually 28th October 1983.  

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A Year in the Life of Blockbusters

TV Gameshows

The most popular thing I’ve published here on Dirty Feed this year has been this piece on the title sequence to Blockbusters, scanned from the 1989 Blockbusters annual. Never let it be said that I’ll pass up the opportunity to scan a few pages and profit from someone else’s hard work, rather than actually writing something informative myself.

With that in mind, then, here’s a couple more pieces from said annual. Firstly, here’s producer/director Jenny Dodd, on a year in the life of the show. (On the second page of that article is a wide shot featuring a brief look at the complicated projector setup used for the game board. Has anyone else got a close-up of this famed contraption?)

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Blade Runner Afternoons

TV Gameshows

One of my most vivid television memories as a child was the title sequence to Blockbusters.1 Every afternoon I’d lie in front of the fire, and that gorgeous neon cityscape would transport me to another world.

I often wondered how it was made… and the answer came when I ended up in hospital, and I managed to borrow a copy of the 1989 Blockbusters Annual. Contained within was a four page feature on how the titles were made. I devoured it… and then had to give the annual back at the end of my stay when I had the temerity to get better. I never managed to trace down a copy over the years, and in the end those pages became a distant memory.

Nowadays, I’m an adult, and eBay is a thing. And this morning, I finally saw that feature I hadn’t seen for over twenty years. If anything, it’s even more detailed than I remember, with many absolutely gorgeous behind-the-scenes photos… and well worth sharing with you lot.

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  1. Technically, the second title sequence – the first is nice enough, but nowhere near as good as the famous one. 

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